Drydock
I was responsible for locked 60 fps performance on Xbox One, as well as creating material blends for the environment art team.
Team
Tech Art
- Jon Langford
Environment Art
- Tibor Toth
- Matthias Riegler
Lighting
VFX
- Daniele Dinacci
I was responsible for locked 60 fps performance on Xbox One, as well as creating material blends for the environment art team.